| C1.UWP.DX Assembly > C1.Util.DX.Direct3D11 Namespace > CommonShaderStageBase Class > SetConstantBuffers Method : SetConstantBuffers(Int32,ComArray<Buffer>) Method |
'Declaration Public Overloads Sub SetConstantBuffers( _ ByVal slot As System.Integer, _ ByVal constantBuffers As ComArray(Of Buffer) _ )
public void SetConstantBuffers( System.int slot, ComArray<Buffer> constantBuffers )